Game mechanics design by Will Wright

Some time ago I found this amazing video on game mechanics design by Will Wright, creator of The Sims franchise, SimCity and Spore, talks about game design principles. I like this because it really gave a lot of perspective in my game design experience. I like the way he connects the concepts and the way he uses metaphors to explain them. In particular, the definition of the possibility space for the player helped me as I started involving myself with game design.

I think it’s worth sharing, and by the way, I really think this video is much much better that the TED talk he gave.

About Daniel Rodríguez

Game developer.Software Engineer at BioWare San Francisco. Founder of Silent Kraken.
This entry was posted in Game design, Game development and tagged , , , . Bookmark the permalink.