Manager systems for Unity3d, a new approach (OBSOLETE)
Tutorial on how to create manager systems for Unity3d
Tutorial on how to create manager systems for Unity3d
Some time ago I found this amazing video on game mechanics design by Will Wright, creator of The Sims franchise, SimCity and Spore, …
This is a simple component class that I created to help you play sounds in Unity3d.
This is an post I made some time ago on my personal blog, and I wanted to share it here: Are you …
Last month Walter Rottenberry came to Guadalajara to teach us about the very basics of game development. As usual, let me share …
Release of the TransformUtilities tools for Unity3d.
Coroutines in C# work the same way that they do in Javascript (UnityScript), the only difference is that they require more typing …
Last month I had the pleasure of finding a new friend in the gamedev community: Ian Masters, a senior game programmer at Sidhe …
Today I was invited to the UVM University to give a workshop on game development using Unity3d. For that purpose I created …
Programmers tend to think in the Object Oriented Programming paradigm all the time. We create complex class hiercharies that describe every single …